JythonMusic supports animation through the animate() function.
| Function | Description |
| animate(function) | Calls function repeatedly based on animation rate (see below). Provided function should expect no parameters. |
Also see:
| Function | Description |
| setAnimationRate(rate) | Sets animation rate to provided rate – default is 60 (times per second). |
| getAnimationRate() | Returns current animation rate. |
| pauseAnimation() | Pauses animation. |
| resumeAnimation() | Resumes animation. |
For example:
# Animate a circle by moving it randomly.
from gui import *
from random import *
d = Display("Animation Example", 600, 400)
# initialize circle coordinates
x = 300
y = 200
# create filled red circle
c = Circle(x, y, 25, Color.RED, True)
d.add(c)
def moveCircle():
global x, y # these will be updated
# update global circle coordinates
x = x + randint(-5, 5)
y = y + randint(-5, 5)
# now, move circle
d.move(c, x, y)
# start animation
animate( moveCircle )
For more complex animations, see Timer.